ARCADE OS v2.6.1
> INITIALIZING DISPLAY DRIVER.......OK
> LOADING MEMORY BANKS...............OK
> CALIBRATING SCANLINES..............OK
> CHECKING PHOSPHOR LEVELS..........OK
> MOUNTING GAME ROM.................OK
> READY._

PINK VARIANT

VARIANT DEMO

Same components. Same markup. Different @theme tokens. Swap any color in globals.css and the entire kit updates automatically.

#ff2d78
CHANGED
#aa1550
CHANGED
#bf00ff
CHANGED
#00e5ff
#ffe600
#0d0f1a

HOW IT WORKS: globals.css

.theme-pink {
  --color-retro-green:     #ff2d78;
  --color-retro-green-dim: #aa1550;
  --color-retro-magenta:   #bf00ff;
}

Wrap any element in .theme-pink to apply the variant locally, or set it on <body> for a full site swap.

01 · COMPONENTS

BADGES

COLOR VARIANTS

PRIMARYCYANACCENTYELLOW

GAME CONTEXT

LEVEL 01UNLOCKEDHOTBOSS STAGE
02 · COMPONENTS

CARDS

LEVEL 1

DYNAMIC WORLDS

Procedurally generated environments that shift and breathe with the player's emotional state.

LEVEL 2

LIGHT MECHANICS

Darkness consumes. Every beam of light is earned. Physics-based illumination reacts to your every move.

LEVEL 3

EMOTIONAL SCORE

An adaptive soundtrack that mirrors the player's journey from void to radiance. 40+ hours of music.

03 · COMPONENTS

STATBLOCKS

48

LEVELS

3

DEVS

2YRS

IN DEV

HEART

04 · NEXT STEPS

READY TO BUILD?

Create your own variant by adding a .theme-* block to globals.css with 3 color overrides.